#01 - Learning process


This week, although we ran into some issues with the team's availability, we were still able to get some of the heavier tasks done.

Firstly, we created the base form of our final main character design inspired on both samurai and ninja.  


We learned how to create the player detection system and the killing. The print screen *DOES NOT* portray the final look of the game. 

The main 3d building is still on the making as we're currently working on only one of the levels.

Next week we should be able to add the interactions with the environment, some animation tests and a proper main menu.

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