#01 - Learning process
Forgotten Code » Devlog
This week, although we ran into some issues with the team's availability, we were still able to get some of the heavier tasks done.
Firstly, we created the base form of our final main character design inspired on both samurai and ninja.
We learned how to create the player detection system and the killing. The print screen *DOES NOT* portray the final look of the game.
The main 3d building is still on the making as we're currently working on only one of the levels.
Next week we should be able to add the interactions with the environment, some animation tests and a proper main menu.
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Forgotten Code
To avenge his clan, he must never forget the ways of the samurai as he uses the disgraceful art of the ninja
Status | On hold |
Authors | ClownParty, CarlosGomes2666, Berna550, SergioSousa |
Genre | Platformer |
Tags | 2D, ambience, Fast-Paced, Stealth |
Languages | English |
More posts
- #4 Alpha 1.0 "Forgotten Code" - ReleaseFeb 26, 2021
- #3 - Game Taking it's ShapeFeb 12, 2021
- #02 - First progressFeb 05, 2021
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